Lua/Client/ClientParticleSystem
From JC2-MP Documentation
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Static functions
Returns
Prototype
ClientParticleSystem
Create(AssetLocation, table)
Play(AssetLocation, table)
Functions
Returns
Prototype
string
GetPath()
boolean
IsPlaying()
Play()
Remove()
Stop()
Functions inherited from ClientEntity
Returns
Prototype
Angle
GetAngle()
ClimateZone
GetClimateZone()
number
GetId()
Vector3
GetPosition()
boolean
IsValid()
SetAngle(Angle)
SetPosition(Vector3)
Operators
Returns
Prototype
boolean
ClientEntity == ClientEntity